Blender
Houdini
Every project runs through the same disciplined pipeline — six stages, clear reviews, no surprises. Here's exactly how your frames get made.
We start with your goals, script or board. We gather references, define the look, and agree on scope, schedule and budget before a single frame is touched.
We block out shots in 3D — camera moves, timing and staging — so everyone sees the sequence before full production begins.
Models, textures, rigs and environments are built and shaded until every asset holds up under final lighting.
Shots come to life — performance animation, simulations and effects are created per shot to the approved previs.
Each shot is lit, rendered and composited — CG integrated into plates, grain and lens matched, until the join disappears.
Final colour grade, quality control and delivery in the exact broadcast-ready formats and resolutions you need.
The pipeline is linear, but reviews are continuous. At each stage you get a version to approve before we move on — so there are no surprises at delivery, only refinements.
Send us your brief and we'll walk you through exactly how it moves through the pipeline — with a scope and timeline to match.
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